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Demo Project intended to drive awareness of PlayFab's capabilities.

Role: Engineering Director

I worked on this project designing and creating a simple CLI deployment application using Node.js and PKG. While not exactly in scope, the team agreed that this was necessary to get a player up and running with the demo quickly which was required by project scope.

A very talented developer on my team created this augmented reality demo game using Unity. With this particular developer, not much was required on my part from a code architecture or mentorship perspective as she had it well under control.

The graphics, storyboard, and design were created by the very talented design team.

Pinball Lizard Game